[Gta04-owner] Kernel 3.16-rc2
Neil Jerram
neil at ossau.homelinux.net
Tue Jun 24 02:16:01 CEST 2014
Neil Jerram <neil at ossau.homelinux.net> writes:
> "Dr. H. Nikolaus Schaller" <hns at goldelico.com> writes:
>
>> If you compile your own kernel and device tree binaries, just replace them on /path/to/SD/boot
>
> My compile (make uImage) ends with:
>
> OBJCOPY arch/arm/boot/zImage
> Kernel: arch/arm/boot/zImage is ready
> multiple (or no) load addresses:
> This is incompatible with uImages
> Specify LOADADDR on the commandline to build an uImage
> arch/arm/boot/Makefile:79: recipe for target 'arch/arm/boot/uImage' failed
> make[1]: *** [arch/arm/boot/uImage] Error 1
> arch/arm/Makefile:306: recipe for target 'uImage' failed
> make: *** [uImage] Error 2
>
> Any idea what is wrong there? My build process is slightly different
> from what GTA04/README says, namely:
OK, I found out about adding LOADADDR=0x80008000, from
http://projects.goldelico.com/p/gta04-kernel/page/Build/.
And about "make dtbs" to build the DTBs, of which I've copied the GTA04
ones to my GTA04's /boot.
Now I'm just wondering about GTA04/bootargs.txt. Should I do something
with that?
Thanks,
Neil
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