[Letux-kernel] Pyra game buttons

Sébastien Huss sebastien.huss at gmail.com
Mon Jan 21 17:03:37 CET 2019


Hi,

you're looking for this :
https://dev.pyra-handheld.com/packages/funkeymonkey-pyrainput

cheers,
sebt3

Le lun. 21 janv. 2019 à 07:19, Andreas Kemnade <andreas at kemnade.info> a
écrit :

> Hi,
>
> Seems that I am running in "pothole detection mode"
> on my makesd-created stretch system, pressing the nubs does not cause a
> mouse
> button reaction. After some research I found out that the buttons seem to
> be
> part of the pyra-game-buttons device and that is treated as keyboard by
> x11.
> So now I am wondering how to treat that:
>
> a) split pyra-game-buttons into a mouse and a keyboard portion
>    need to test whether that is better accepted.
>
> b) add some button gpio dtb property to the as5013 driver so combine
>    mouse into one device. (like e.g. the jack detect gpio is given to the
>    twl4030-audo stuff)
>
> c) fix userspace. How feasible is that, was anything done to upstream such
>    things? But I guess there is not much awareness of this situation,
>
> a) is easiest, if it works, b) will probably need to duplicate some code
>    from gpio-keys, c) looks it these things will pop up again and again
>    at different places.
>
> Regards,
> Andreas
> _______________________________________________
> Kernel mailing list
> Kernel at pyra-handheld.com
> http://pyra-handheld.com/cgi-bin/mailman/listinfo/kernel
>
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