[Letux-kernel] Pyra game buttons
Sébastien Huss
sebastien.huss at gmail.com
Mon Jan 21 17:03:37 CET 2019
Hi,
you're looking for this :
https://dev.pyra-handheld.com/packages/funkeymonkey-pyrainput
cheers,
sebt3
Le lun. 21 janv. 2019 à 07:19, Andreas Kemnade <andreas at kemnade.info> a
écrit :
> Hi,
>
> Seems that I am running in "pothole detection mode"
> on my makesd-created stretch system, pressing the nubs does not cause a
> mouse
> button reaction. After some research I found out that the buttons seem to
> be
> part of the pyra-game-buttons device and that is treated as keyboard by
> x11.
> So now I am wondering how to treat that:
>
> a) split pyra-game-buttons into a mouse and a keyboard portion
> need to test whether that is better accepted.
>
> b) add some button gpio dtb property to the as5013 driver so combine
> mouse into one device. (like e.g. the jack detect gpio is given to the
> twl4030-audo stuff)
>
> c) fix userspace. How feasible is that, was anything done to upstream such
> things? But I guess there is not much awareness of this situation,
>
> a) is easiest, if it works, b) will probably need to duplicate some code
> from gpio-keys, c) looks it these things will pop up again and again
> at different places.
>
> Regards,
> Andreas
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>
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