[Gta04-owner] qtmoko-navit: Gui blocks in town search in binfile maps.

Stefan Wildemann stefan.wildemann at metalstrolche.de
Mon Feb 18 15:22:23 CET 2013

Am 18.02.2013 14:53, schrieb Radek Polak:
> On Monday, February 18, 2013 02:23:51 PM Stefan Wildemann wrote:
> > Well... at least I'm not gone mad.
> >
> > Ok, let's fix it. Is there a description on how to correctly build
> > navit-qtmoko for armhf? Currently I'm trying to build qtmoko on my armhf
> > qemu box. Still building (since a day). I have absolutely no clue on how
> > doing things correctly in debian. I am used to Gentoo. Can I
> > cross-compile armhf as well? There's only a description on cross
> > compiling for armel. There seems to be no armhf cross compiler on 
> emdebian.
> I only use qemu for armhf. It could be also fairly easy to compile on 
> the device. Or you can use native pc build. I havent figured out how 
> to cross compile navit.
> For building it should be enough just to checkout correct branch 
> (called qtmoko_hack2) and dpkg-buildpackage will build it.
> and you need to have build of qtmoko in /root/qte/build
> > Or plan B would be to better integrate sdl applications to qtmoko, The
> > sdl version is running smoothly beside not interacting with qtmoko. Is
> > there any description on building qtmoko libsdl? Btw. this may help the
> > other sdl applications too which suffer from the same problems.
> Similar to navit - i did only native builds - debugged it on PC build 
> and the recompiled for armhf. Again, just checkout sources from 
> https://github.com/radekp/sdl-qtmoko and do dpkg-buildpackage.
> I have tried to investigate the problem why sdl apps are not visible 
> in QtMoko task manager - it's very likely because they are wrapped in 
> shell scripts. But i am not sure if they appeared in task manager when 
> launched straight from .desktop file...
> Regards
> Radek
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this is a starting point. I thing i'll first investigate in 
navit-qpainter. Whenever I manage to successfully build qtmoko. It took 
me some time to notice that there is not just "configure -device" 
required to build qt. Since I didn't know about dpkg-buildpackage. Later 
i had a look at the rules file and noticed that i had to patch compiler 
configuration into qmake.conf.
Unfortunately right now it stopped again because i don't have 
libvorbis-devel But at least this indicates i'm on the right way. Grump. 
I am still curious if building on the device wasn't faster.

Btw: is there a way to get a list of packages installed? So maybe when 
i'm done ill write a how to do or how to not do armhf development. I 
started from scratch with debootstrap on gentoo. Unfortunately somwhere 
i lost track on what -dev packages i installed. (Because some day I want 
to port all this to Gentoo. I always wanted to have Gentoo on my phone...)

Happy hacking,

PS. I'll try to run my frankenstein build of navit directly from 
.desktop file in the meantime. Let's see what happens.

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