[Gta04-owner] Same GTA04 - now 33% faster :-)
Radek Polak
psonek2 at seznam.cz
Wed Jul 25 09:25:36 CEST 2012
On Wednesday, July 25, 2012 03:59:59 AM NeilBrown wrote:
> Sometimes bugs can be really useful.
> A patch that went into 3.5 causes the GTA04 to hang whenever the MPU clock
> speed is raised to 800MHz. Apparently something to do with power routing -
> don't know the full story yet.
>
> But while investigating this I discovered that my 3.x kernels were not
> pushing the GTA04 to 800MHz except for a moment or two at boot. As soon
> as cpufreq is enabled, they drop back to 300MHz or 600MHz and never go back
> up again.
>
> So I copied some code from board-omap3beagle.c and now get 800MHz on
> demand. The required patches have been published in my 3.5 branches.
>
> So it isn't really that it is now 33% faster, but more that all this time
> it has been 25% slower than it should have been.
Does this apply also to 3.2 kernel?
Regards
Radek
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