[Gta04-owner] How to bring forward the community?

Joerg Eesmann jeesmann at gmx.de
Tue Feb 28 00:28:05 CET 2012


Hi,
on an OE (open embedded) based system like SHR, bitbake meta-toolchain
would be your friend... it would output the toolchain your need.
For debian, maybe this link helps:
http://people.debian.org/~debacle/cross/

Best regards,
Joerg
   

On Tue, 2012-02-28 at 10:18 +1100, NeilBrown wrote:
> On Mon, 27 Feb 2012 22:36:50 +0000 Neil Jerram <neil at ossau.homelinux.net>
> wrote:
> 
> > rhn <omcomali.rhn at porcupinefactory.org> writes:
> > 
> > > Having an easy way to build and share programs (without the need of an
> > > entire distribution checkout like SHR needed if I remember right)
> > > would also help. Native compilation perhaps?
> > 
> > FWIW, native compilation has always been possible on the GTA02, at least
> > under Debian.  Admittedly it was sometimes painfully slow - depending on
> > what I was compiling - but nevertheless definitely possible.
> > 
> > On the GTA04 it is quite straightforward and quick to compile things.
> > I'm doing it all the time.
> 
> While I agree with all the above, I would very much like to be able to
> compile GTA04 binaries on my x86_64 multi-core notebook.  I can do it easily
> for the kernel, but that is made much easier by the lack of external
> dependencies - no libraries to link with.
> 
> I tried once - having a Debian/arm distro in a directory somewhere and
> setting up all the various paths, but I couldn't make it work.
> 
> Does anyone know how to do this?
> 
> (most of my user-space code is python which doesn't need compiling, but a few
> bits are C and I would *really* like to be able to "make install" and it
> would build arm version and scp them over.)
> 
> NeilBrown
> 
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