[Tinkerphones] Librem 5
opcomali.rhn at porcupinefactory.org
Tue Oct 24 22:26:22 CEST 2017
On Tue, 24 Oct 2017 22:06:00 +0200
Sebastian Krzyszkowiak <dos at dosowisko.net> wrote:
> On Tue, Oct 24, 2017 at 9:46 PM, H. Nikolaus Schaller <hns at goldelico.com> wrote:
> > Hi,
> > > Am 24.10.2017 um 20:43 schrieb Matthias Weiß <info at codeandcreate.de>:
> > >
> > > Hello,
> > >
> > > i also backed on one.
> > >
> > > I like the cooperation with gnome/kde projects and the focus on matrix.
> > Yes, this are important steps.
> > Gnome/KDE could theoretically just be some
> > apt-get install gnome
> > on the GTA04. I never had the idea to try:)
> > Probably it will be a little slow and more importantly the applications and widgets
> > are not optimized for the portrait screen format and rather low pixel density.
> > So it will be almost impossible to operate. Unless someone is heavily modifying
> > the code. That seems to be the case with the KDE/Gnome & Purism partnership that
> > they now start to do something.
> KDE has had some projects for providing mobile-optimized Plasma UI
> since KDE 4, while GNOME Shell feels like a tablet UI even on the
> desktop. I think both can be used already on some Android phones via
> compatibility layers like libhybris.
> The only problem is that both are heavily relying on OpenGL (ES)
> acceleration, and I think that's the main differentiating point
> between GTA04 and Librem 5 when it comes to software support - free
> drivers for GLES on the GPU.
> (Plasma should be possible to run without OpenGL with QtQuick's 2D
> renderer that has been open sourced with Qt 5.6 IIRC, but that's
> definitely not a well-supported setup. May be worth some tinkering
> though to check how it works on GTA04 :))
> BTW. What's the situation with PowerVR closed drivers on GTA04 with
> current kernels? Unfortunately I got slightly out of touch these days,
> time to catch up :)
The state is not so good for PowerVR:
that's one of the reasons I decided to go for Librem 5 instead of considering a Pyra-phone, apart from the latter having no camera.
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