[Gta04-owner] 3.2-gta04 updated - improved CPUIDLE
"Benedikt Bär | Relamp.tk"
beniwtv at relamp.tk
Wed Jan 25 11:53:28 CET 2012
Hi Neil,
Amazing work, thank you for all your efforts!
Ben
On 01/25/2012 11:44 AM, NeilBrown wrote:
> Hi again,
> I've just push out some changes to my 3.2 branch:
>
> git://neil.brown.name/gta04 3.2-gta04
>
> They mostly relate to CPUIDLE. The current usage when the device is idle is
> now around 100mA - it was around 200mA before.
>
> Also the issues with SYNC loss on the video output should be gone.
>
> This will probably help battery life a little, but as my phone spends most
> of its time suspended, and suspend current is still the same (60-70mA), it
> won't help a lot.
>
> I don't know if this will have affected the problem with touchscreen input
> getting lost - testing and feedback there is most welcome.
>
> It is not impossible that what I have done will break bluetooth. I've made
> changes to power-saving on serial ports and bluetooth uses a serial port...
> I think it should be OK but haven't actually tested. If someone wants to
> test, that would be cool.
>
> I've been travelling a bit over the last couple of weeks and had the
> opportunity to use my GTA04 for network access - bare board with some wire
> pegged on to the antenna point. I got a signal strength of about 8 (out of
> 32??) and about 60KB/sec download which I was very happy with.
> Consequently the defconfig now includes netfilter so I can set up
> masquarading and 'tether' the phone to my laptop.
>
> This release also includes the fixes so that early_printk works as does
> reboot.
>
> I was going to pull 3.2.1 into this tree but that causes USB to
> break when you suspend/resume, so I didn't. I'll try
> again when 3.2.2 is out and fix up the issue properly.
>
> I haven't looked at 3.3-rc yet. However I know there have been lots of
> changes in areas that I am interested in (e.g. OMAP runtime power
> management) and also know that -rc1 has some breakage in that area. So I'll
> wait for -rc2 and then update all my patches to apply and see what works.
>
> NeilBrown
>
>
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