[Gta04-owner] GTA04 and xf86-video-omapfb rotation(xrandr -o {0, 1, 2, 3})

Denis 'GNUtoo' Carikli GNUtoo at no-log.org
Sun Dec 30 17:49:21 CET 2012


contains code for making rotation work under devices with omapfb.

 * "omapfb.vrfb=y" in the kernel arguments.
 * A GTA04 (tested only on GTA04 for now)

 * break XV
 * Input does not rotate(you need to do it manually)
 * Rotation can take a long time.
 * Fullscreen games are problematic in rotated mode: they don't occupy
   all the screen. I'm working on it right now.

I use 2 scripts for rotation:
root at om-gta04:~# cat rotate_o_1.sh 
export DISPLAY=:0
xrandr -o 1
xinput set-int-prop "Touchscreen" "Evdev Axes Swap" 8 1;
xinput set-int-prop "Touchscreen" "Evdev Axis Inversion" 8 1 1;
xrandr -q

root at om-gta04:~# cat rotate_o_0.sh 
export DISPLAY=:0
xrandr -o 0
xinput set-int-prop "Touchscreen" "Evdev Axes Swap" 8 0;
xinput set-int-prop "Touchscreen" "Evdev Axis Inversion" 8 0 1;
xrandr --dpi 280

1) run the script
2) wait a bit
3) touch the screen to make the image appear.


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