[Community] Darwin kernel for GTA04?
mparchet at sunrise.ch
Mon Nov 25 23:12:04 CET 2013
This news is funny for me
I boot a Mac and I'm interested for the port unix project such as macport.org and MacOSforgue.org
I hop to see the result.
> Le 25 nov. 2013 à 19:12, "Dr. H. Nikolaus Schaller" <hns at goldelico.com> a écrit :
> Hi all,
> it may be rarely known that I was originally (since ca. 1992) a big fan of Apple's technology,
> before they introduced iTunes and iPhone and neglected the good old fans. Fans who did
> look for the technically better solution to simplify the work of programmers, and wanted to
> do with the technology provided by Apple what they wanted to do. This has changed that
> now one can do what Apple's policies allow one to do.
> And being a big fan of the Sharp Zaurus (sort of a Baby-MacBook :) I wondered almost
> exactly 9 years ago, back in 2004  if it could be possible to port the open source Darwin
> kernel to such an ARM based device. The project did die in 2005 but got another wave
> of interest in 2008 after the Neo Freerunner did appear (the last page of the linked forum)
> Now I read that there is a new Darwin-on-ARM project  at Github  and it
> seems to be successful to run on the N900 or a Beagleboard!
> So there is most likely only a small step to port that to a GTA04. When I find some time I
> will look deeper into it and would be happy if there are some of you also interested.
> -- hns
> : http://www.osxentwicklerforum.de/index.php?page=Thread&threadID=1445 [[in German]]
> : http://winocm.com/projects/research/2013/11/22/milestone-one/
> : https://github.com/darwin-on-arm
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